June 5, 2008

  Review: Enemy Territory: Quake Wars

Posted by Victor Godinez 
10:36 AM, June 5, 2008

I tested the Xbox 360 version of Quake Wars (developed by Nerve Software up in Richardson). The team-based FPS stuff is cool IF you have teammates that know what they're doing and stick to their chosen classes.

Medics should be healing, not rushing the enemy stronghold.

Ironically, if you play offline with AI-controlled bots, you don't have to worry about this problem, because the computer plays much smarter than the average random human comrade.

Graphically, Quake Wars doesn't stand out, but it's solid and fast and fun.


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