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    <channel>
        <title>punchbutton</title>
        <link>http://punchbutton.wfaa.com/</link>
        <description>The video game blog of WFAA.com and DallasNews.com.</description>
        <language>en</language>
        <copyright>Copyright 2008</copyright>
        <lastBuildDate>Fri, 17 Oct 2008 15:13:25 -0600</lastBuildDate>
        <generator>http://www.sixapart.com/movabletype/</generator>
        <docs>http://www.rssboard.org/rss-specification</docs>
        
        <item>
            <title>No &apos;Little Big Planet&apos; next week. The world mourns.</title>
            <description><![CDATA[<p>In the most irritating move EVER, Sony has recalled quite possibly this year's most anticipated PS3 game, 'Little Big Planet', from stores, before it's release date. Many stores had the game siting in stock rooms, waiting for Tuesday's release date. Some store have already jumped the gun, too... selling copies to lucky gamers a week in advance (word of advice to those guys... keep those copies nice, they're gonna be worth a fortune).</p>

<p>According the Official PlayStation Blog (<a href="http://blog.us.playstation.com/2008/10/17/littlebigplanet-release-update/" target="_new">here</a>) the recall was due to:</p>

<p><strong><em>"one of the background music tracks licensed from a record label for use in the game contains two expressions that can be found in the Qur'an."</em></strong></p>

<p>Sigh.</p>

<p>Oh, the new release date for 'LBP' is October 27th. By that time, I won't care any more. </p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/10/no-little-big-planet-next-week.html</link>
            <guid>http://punchbutton.wfaa.com/2008/10/no-little-big-planet-next-week.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">PlayStation 3</category>
            
            
            <pubDate>Fri, 17 Oct 2008 15:13:25 -0600</pubDate>
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        <item>
            <title>New DS (DSi), new Wii details, new everything... just not soon.</title>
            <description><![CDATA[<p>At the Nintendo's Tokyo Press Event yesterday, the big-N announced a new DS handheld console with new features, including a .3-megapixel (that's point-three) camera. Called the DSi (how reverse-Apple of them), the new system will be available before the end of the year... in Japan. Here in the U.S. ... who knows? 1up says: <a href="http://www.1up.com/do/newsStory?cId=3170312" "target="_new">well into 2009</a>. On <a href="http://www.1up.com/do/newsStory?cId=3170309" "target="_new">this page</a>, it looks like the DSi has two cameras... one on the outside and one on the inside (in the hinge). Also, the DSi is smaller, but with larger screens and no slot for older GameBoy titles. Instead, there is also an SD card slot to save images and downloadable games.</p>

<p><br />
Also announced at the event, was the Wii's new ability to save downloaded games on SD cards. This will help make up for the Wii's insufficient storage space. This feature probably won't be available until next year.</p>

<p>The U.S. will get something cool THIS year... our own Club Nintendo. It's the cool rewards program that Japan has had for years and allows for loyal gamers to get cool exclusive items. Past Club Nintendo goodies have included rare-colors of the DS and groovy Nintendo themed toys. I can't wait for this.<br />
</p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/10/new-ds-dsi-new-wii-details-new.html</link>
            <guid>http://punchbutton.wfaa.com/2008/10/new-ds-dsi-new-wii-details-new.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Handhelds</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">Nintendo</category>
            
            
            <pubDate>Thu, 02 Oct 2008 14:38:41 -0600</pubDate>
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        <item>
            <title>My interview with Microsoft about why they&apos;re closing Ensemble Studios</title>
            <description><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="ensemblehalo.jpg" src="http://punchbutton.wfaa.com/ensemblehalo.jpg" width="500" height="156" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></span></p>

<p>Here's the full transcript of my e-mail interview with Bonnie Ross, general manager of the Halo business at Microsoft, about why <a href="http://www.ensemblestudios.com/Default.aspx">Ensemble Studios</a> is being closed once work is done on Halo Wars:</p>

<p></p>

<p><br />
<strong>Q: What precipitated the decision to close Ensemble? Based on <a href="http://www.ensemblestudios.com/blogs/bshelley/archive/2008/09/22/ensemble-studios-closing.aspx">Bruce Shelley's blog,</a> it sounds like this decision was as much a surprise to the employees at Ensemble as it was to the gaming community.</strong></p>

<p>A: Microsoft Game Studios is always evaluating its business model to determine what is best for both gamers and the company. Many factors were considered to make this difficult decision, and we feel this move will help us better align with our goals for the near future. <br />
<strong><br />
Q: Why make the decision to close Ensemble before Halo Wars was released? Wouldn't it have made more sense to see what kind of sales numbers the game produced? </strong></p>

<p>A:  We are confident that "Halo Wars" will do brilliantly in sales figures, especially with all the great feedback it has received in behind-closed-doors demos. Our decision to announce this before the game's release is rooted in an evaluation of the larger strategy and direction of MGS and Ensemble, and did not rest solely on "Halo Wars."  Additionally, we had originally planned to move Ensemble to a new location in Plano, Texas and Ensemble employees were starting to consider buying new homes.  We wanted to prevent people from uprooting unnecessarily.  This was a difficult business decision and it impacts our employees and their family's lives.  "Halo Wars" is a great game created by the Ensemble team. We want the team to be proud of what they created, but also feel that they have the time to make decisions for their future whether it's with Microsoft Game Studios, the new studio some of the Ensemble employees are forming or elsewhere. </p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/09/my-interview-with-microsoft-ab.html</link>
            <guid>http://punchbutton.wfaa.com/2008/09/my-interview-with-microsoft-ab.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Microsoft</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">Age of Empires</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">close</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Ensemble Studios</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Halo Wars</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Microsoft</category>
            
            <pubDate>Fri, 26 Sep 2008 14:29:28 -0600</pubDate>
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        <item>
            <title>Texas Gamer Review: Star Wars: Force Unleashed</title>
            <description><![CDATA[<p>Reviews have been hit or miss on this one. I loved it!</p>

<p><a href="http://www.wfaa.com/sharedcontent/livevideo/?nvid=286790" onclick="window.open('http://www.wfaa.com/sharedcontent/livevideo/?nvid=286790','videoplayer','width=785,height=560,scrollbars=0,resizable');return false;"><img src="http://punchbutton.wfaa.com/2008/09/26/wfaa/sw-thumb.jpg"></a><br />
<br clear="all" /></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/09/texas-gamer-review-star-wars-f.html</link>
            <guid>http://punchbutton.wfaa.com/2008/09/texas-gamer-review-star-wars-f.html</guid>
            
            
            <pubDate>Fri, 26 Sep 2008 12:47:42 -0600</pubDate>
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        <item>
            <title>Does Metallica&apos;s Death Magnetic sound better in Guitar Hero than it does on CD?</title>
            <description><![CDATA[<p><a href="http://kotaku.com/5052138/judge-metallica-sound-quality-for-yourself#viewcomments">Here's the comparison vid.</a> What do you think?</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/DRyIACDCc1I&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/DRyIACDCc1I&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p><strong>UPDATE:</strong> <a href="http://mastering-media.blogspot.com/">Ian Shepherd</a> (the mastering engineer who basically kick-started this entire debate) sent me an e-mail in which he argued that the "high quality" version of that YouTube video makes the difference between the CD and Guitar Hero versions even more obvious. I think he's right, but judge for yourself. I can't get the high quality version to embed, but <a href="http://uk.youtube.com/watch?v=DRyIACDCc1I&fmt=18">just click here and it should play right away.</a><br />
</p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/09/does-metallicas-death-magnetic.html</link>
            <guid>http://punchbutton.wfaa.com/2008/09/does-metallicas-death-magnetic.html</guid>
            
            
            <pubDate>Fri, 19 Sep 2008 13:03:15 -0600</pubDate>
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        <item>
            <title>Texas Gamer: First look at Ultimate Band trailer</title>
            <description><![CDATA[<p>Here's the new trailer hot off the presses from Disney Interactive Studios. It's Ultimate Band. Nice to see you don't need to clog your room with even more periphs!</p>

<p><object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/x_TqPrUqsXk"> </param> <embed src="http://www.youtube.com/v/x_TqPrUqsXk" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/09/texas-gamer-first-look-at-ulti.html</link>
            <guid>http://punchbutton.wfaa.com/2008/09/texas-gamer-first-look-at-ulti.html</guid>
            
            
            <pubDate>Thu, 18 Sep 2008 13:55:43 -0600</pubDate>
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        <item>
            <title>New &apos;Skate 2&apos; trailer is available!</title>
            <description><![CDATA[<p>The sequel to the best game ever (yeah, I said that) gets a new trailer. What it needs is a release date.</p>

<div style="width:500px; text-align:center"><embed type="application/x-shockwave-flash" width="500" height="319" src="http://gamevideos.1up.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/video/videoListXML%3Fid%3D21283%26adPlay%3Dtrue" align="middle"></embed></div>
]]></description>
            <link>http://punchbutton.wfaa.com/2008/09/new-skate-2-trailer-is-availab.html</link>
            <guid>http://punchbutton.wfaa.com/2008/09/new-skate-2-trailer-is-availab.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">News</category>
            
                <category domain="http://www.sixapart.com/ns/types#category">Video</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">Skate 2</category>
            
            <pubDate>Thu, 04 Sep 2008 18:47:20 -0600</pubDate>
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        <item>
            <title>Don&apos;t worry. I&apos;m still more evil than Marc.</title>
            <description><![CDATA[<p>Not only do I have the higher Force Unleashed <a href="http://live.xbox.com/en-US/default.aspx">gamerscore</a>, but I actually nailed the "Worst Day-Shift Manager Ever" achievement in the first level for killing 12 Stormtroopers while playing as Vader. </p>

<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="gamerscore.jpg" src="http://punchbutton.wfaa.com/gamerscore.jpg" width="600" height="228" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;" /></span></p>

<p>Still, I wasn't as big of an a*hole as that Jeff Vader character:</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Sv5iEK-IEzw&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/Sv5iEK-IEzw&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p><br clear="all" /></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/dont-worry-im-still-more-evil.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/dont-worry-im-still-more-evil.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">First Thoughts</category>
            
            
            <pubDate>Wed, 27 Aug 2008 14:14:26 -0600</pubDate>
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        <item>
            <title>Reason #56 Why Marc is evil: He has &apos;Force Unleashed&apos; in his grubby paws!</title>
            <description><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="marcforce.jpg" src="http://punchbutton.wfaa.com/punchbutton/marcforce.jpg" width="350" height="348" class="mt-image-none" style="" /></span></p>

<p>All I got was an insurance bill.</p>

<p>Send hate mail!</p>

<p><br clear="all" /></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/reason-56-why-marc-is-evil-he.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/reason-56-why-marc-is-evil-he.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Funny</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">Evil Marc</category>
            
            <pubDate>Tue, 26 Aug 2008 14:19:23 -0600</pubDate>
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        <item>
            <title>Rage: First Look at the Gameplay trailer</title>
            <description><![CDATA[<p>This game from local boys id looks amazing. Check out the video!<br />
<object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/9rxzMecH6M4"> </param> <embed src="http://www.youtube.com/v/9rxzMecH6M4" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/rage-first-look-at-the-gamepla.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/rage-first-look-at-the-gamepla.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Previews</category>
            
            
            <pubDate>Wed, 20 Aug 2008 09:57:51 -0600</pubDate>
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        <item>
            <title>Column: gaming with your kids</title>
            <description><![CDATA[<p>As us gamers turn into moms and dads, a lot of us will struggle with the task of introducing our kids to our hobby.</p>

<p>My own kid has become quite a devotee of the Pixar-based games, with Cars and Wall-E currently in heavy rotation.</p>

<p><a href="http://www.guidelive.com/sharedcontent/dws/ent/videogames/stories/DN-gamer_0816gl.ART.State.Edition1.4d8b5c1.html">So here's my column</a> that ran this past Saturday on what it was like for me growing up as a gamer, and some of the things I worry about and enjoy with regards to my son becoming a gamer.</p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/column-gaming-with-your-kids.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/column-gaming-with-your-kids.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Analysis</category>
            
            
            <pubDate>Mon, 18 Aug 2008 17:12:36 -0600</pubDate>
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        <item>
            <title>Michael Pachter: One way or another, EA is going to buy Take-Two</title>
            <description><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="eatake2.jpg" src="http://punchbutton.wfaa.com/eatake2.jpg" width="266" height="87" class="mt-image-right" style="float: right; margin: 0 0 20px 20px;" /></span></p>

<p>Michael Pachter, Wedbush Morgan Securities' gaming uber-analyst, just sent out a note on the ongoing mating dance between Electronic Arts and Take-Two.</p>

<p>In his opinion, EA will either buy Take-Two through a friendly, mutually-agreed upon deal, or Take-Two will spurn EA once again and EA will go into hostile-takeover mode:</p>

<p><em><blockquote>In our view, there are only two potential outcomes: Either Take-Two negotiates a friendly deal at a price close to $25.74, or EA returns to hostile mode. In the former scenario, which we think is most likely, the parties should reach an accommodation within one or two days following FTC approval at a $1 - 2 premium to EA's current $25.74 offer. If Take-Two management overestimates its leverage and holds out for a price in the $30s, we expect EA to go hostile again, likely at a price closer to $20. We don't consider this likely, as we think that Take-Two management understands its lack of leverage, particularly given the dearth of other bidders. If Take-Two management remains realistic and negotiates a price below $27.50, we expect a deal to get done.</blockquote></em></p>

<p><br clear="all" /></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/michael-pachter-one-way-or-ano.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/michael-pachter-one-way-or-ano.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Analysis</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">Electronic Arts</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Take Two</category>
            
            <pubDate>Mon, 18 Aug 2008 11:23:01 -0600</pubDate>
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        <item>
            <title>Snow flurries reported in Hell; Spore has gone gold</title>
            <description><![CDATA[<p>I admit that I suspected this day would never come, that Spore was merely a figment of Will Wright's imagination, but it looks like all systems are go for the game to finally hit shelves early next month:</p>

<blockquote>The wait is almost over! Electronic Arts Inc. and Maxis today announced that Spore the most anticipated video game of the year from the creator of The Sims, has gone gold and will be available for the Mac and PC at retailers September 5 in Europe and September 7 in North America and Asia Pacific. Spore Creatures for Nintendo DS and Spore Origins for mobile phones will also be available globally September 7.</blockquote>

<p>Full release from EA after the break.</p>

<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="spore.jpg" src="http://punchbutton.wfaa.com/spore.jpg" width="500" height="587" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;" /></span></p>

<p><br clear="all" /></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/snow-flurries-reported-in-hell.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/snow-flurries-reported-in-hell.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Previews</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">gold</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Spore</category>
            
            <pubDate>Thu, 14 Aug 2008 16:01:36 -0600</pubDate>
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        <item>
            <title>Review: Soul Calibur 4</title>
            <description><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="mitsu.jpg" src="http://punchbutton.wfaa.com/mitsu.jpg" width="600" height="837" class="mt-image-none" style="" /></span><br />
Yes, there are characters in the game <em>other</em> than Yoda and Darth.<br />
<a href="http://www.guidelive.com/sharedcontent/dws/ent/videogames/stories/DN-videogamereview_0812gl.ART.State.Edition1.4dcd9dc.html"><br />
Here's my review.</a></p>

<p><br clear="all" /></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/review-soul-calibur-4.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/review-soul-calibur-4.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Reviews</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">review</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Soul Calibur 4</category>
            
            <pubDate>Tue, 12 Aug 2008 16:56:42 -0600</pubDate>
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        <item>
            <title>Column: EA&apos;s response to my last Madden column, and the Midnight Gaming Championship in Dallas</title>
            <description><![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="mgc.jpg" src="http://punchbutton.wfaa.com/mgc.jpg" width="139" height="104" class="mt-image-right" style="float: right; margin: 0 0 20px 20px;" /></span></p>

<p><a href="http://punchbutton.wfaa.com/2008/08/electronic-arts-ncaa-09-madden.html">As I noted in a previous posting,</a> Electronic Arts was not exactly thrilled with my last column on complaints about glitches and flaws in NCAA and Madden.</p>

<p><a href="http://www.guidelive.com/sharedcontent/dws/ent/videogames/stories/DN-gamer_0809gl.ART.State.Edition1.4d96b64.html">So I wrote a follow-up column,</a> explaining that I found some of the responses from EA to be valid, but others less so.</p>

<p>I also wrote about the Midnight Gaming Championship -- a free video game tournament -- currently going on at various McDonald's restaurants around Dallas during August.</p>

<p>Here's the <a href="http://www.midnightgamingchampionship.com/index.php">official MGC Web site.</a></p>]]></description>
            <link>http://punchbutton.wfaa.com/2008/08/column-eas-response-to-my-last.html</link>
            <guid>http://punchbutton.wfaa.com/2008/08/column-eas-response-to-my-last.html</guid>
            
                <category domain="http://www.sixapart.com/ns/types#category">Analysis</category>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">Madden</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">Midnight Gaming Championship</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">NCAA</category>
            
            <pubDate>Tue, 12 Aug 2008 16:14:26 -0600</pubDate>
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